war gerade dabei nach Doku für den Aztec C Compiler (nicht zu verwechseln mit dem gleichnamigen Spiel) zu suchen, als ich über diese Webseite gestolpert bin:
Jede Menge zu Aztec C wurde da zusammengetragen.
Auszug aus der Intro-Seite:
How This Website Came To Be
I first got the idea for the Aztec C website back in 2007 as a result of rediscovering a some of my old Apple II programs that had been written in Aztec C. This in turn was as a result of research that I did for my ClipShop Program rewrite which handles among other things conversion to Apple II Graphics.
One thing led to another with many detours along the way, and when I decided to put my old Apple II programs online, I wanted to offer the source code as well. That part is a little complicated, but I realized that I would need the permission of Aztec C's Copyright holder to provide the compiler that I had used to do these if the source code was to be of any use.
The Aztec C website went-up cautiously at first and began to grow as my adventure in search of Aztec C continued. When I finally found Harry Suckow who started Aztec C in the first place and who, as the Copyright holder gave permission for this site, I had already accumulated a modestly large archive of compilers from many sources.
Aztec C was a long time ago for Harry and his former partners, Thomas Fenwick and James Goodnow II. In the end my discovery for compiler source code and manuals from the orginal authors turned-out to be unsuccessful for many reasons and Harry eventually withdrew from the process.
By that time (mid 2008) the Aztec C website had become the Aztec C Museum and with the help of ongoing contributions from former users and other archives had grown and continues to grow.
I still remain cautiously optimistic that eventually the orginal authors will come forward with some of what was lost to this crazy software business that gave us Aztec C in the first place.
In the meantime I am grateful for what we still have from those Olde Tymes.
Bill Buckels - January 1, 2009
Was ich mir definitiv noch angucken werde ist die SHELL.SYSTEM fuer ProDOS.
Auszug aus dem README dazu:
These diskimages and the other contents of this ZIP file were produced as a mini-project of sorts to explore the use of both SHELL programs which provide a decidedly UNIX-like flavour to the Apple II. Not only are many of the UNIX commands supported, but also each SHELL has its own unique strengths, some which I will mention now.
The ProDOS SHELL.SYSTEM uses paths to navigate, and further the SHELL has a resident and transient portion that is similar to what one would have expected back in the MS-DOS days of TSR programs. If you don't know about those, suffice to say that the ProDOS SHELL unloads itself to run external programs and reloads itself when done (in most cases).
Another important feature of the ProDOS SHELL.SYSTEM is that since it can be copied to the RAM disk on an Apple //e it will load itself back- in from RAM leaving the 2 disk drives open for program and data disks.
Na, wenn das nicht mal interessant klingt...